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100 BPM

Tap with as many fingers as you like — every drum sounds on its own. The snare’s metal hoop is a rimshot, the outer ring of the hi-hat plays it open, and the raised middle of the ride is its bell. On a keyboard: S snare, D rimshot, A and W hi-hat closed and open, X hi-hat pedal, Space or B kick, H J K the toms, L ride, O ride bell, Q crash.

Virtual Drum Kit

A playable drum kit in your browser, drawn the way you see it from the stool — hi-hat on the left, snare between your knees, ride on the right. Tap with as many fingers as you like, or play it from your keyboard. Put a beat under yourself, take the snare out of it and play that part yourself, then record the take.

How to play it

Tap a drum or a cymbal to hit it. Use as many fingers as you like — each one is a separate stick, so a kick and a snare on the same beat sound together, the way they do when a drummer plays them. Three places on the kit do more than one thing, as they do on a real one: the snare’s metal hoop is a rimshot, the hi-hat plays closed in the middle and open on its outer ring, and the raised middle of the ride cymbal is its bell. The chips above the kit swap between a studio rock kit, a small jazz kit and an electronic drum machine.

On a computer keyboard, the kit is laid out left to right the way it is in front of you:

KeySoundWhere to tap
Space / B / VBass drum (kick)the drum under the toms, or its pedal
SSnarethe middle of the snare head
DRimshotthe snare’s metal hoop
AHi-hat, closedthe inside of the hi-hat
WHi-hat, openthe hi-hat’s outer ring
XHi-hat pedalthe pedal under the hi-hat
HHigh tomthe smaller tom on the kick
JMid tomthe bigger tom on the kick
KFloor tomthe big drum on the right
QCrashthe cymbal top left
LRidethe big cymbal top right
ORide bellthe raised middle of the ride

Hold Shift for an accent. Both hands fall on the home row: the left hand on the hi-hat and snare, the right hand on the toms and the ride, and a thumb on the space bar for the kick.

The parts of a drum kit

A standard five-piece kit is five drums and two or three cymbals, and each one has a job in a beat. Knowing the jobs is most of knowing how to play one.

  • Bass drum (kick). The biggest drum, lying on its side and played with a pedal under the right foot. It is the bottom of the groove: in most pop and rock it lands on beat 1 and somewhere around beat 3.
  • Snare drum. The drum between the drummer’s knees, with a set of metal wires stretched under its bottom head. The wires rattle on every hit, which is what makes its crack. It usually plays the backbeat — beats 2 and 4 — and a song’s feel lives in it more than anywhere else.
  • Hi-hat. Two cymbals face to face on a stand, opened and closed with the left foot. It keeps time: eighth notes or sixteenths played by the right hand while the left hand plays the snare. Played closed it ticks; open, it hisses.
  • Toms. Two mounted on the bass drum and one standing on the floor, tuned high to low. They are mostly for fills — the runs around the kit at the end of a phrase — and a few beats, like the tribal floor-tom grooves, are built on them.
  • Crash cymbal. The accent: a big splash of noise on the first beat of a new section, usually together with the kick.
  • Ride cymbal. The big, heavy one on the right. It does the hi-hat’s job with a different colour — a clear “ping” on each hit with a wash underneath — and in jazz it is where the time lives. Its bell is a louder, bell-like note used for accents.

Your first beat

Nearly every drummer starts on the same one, the basic rock beat, and nearly every song you know is built on some version of it. Count it out loud as “1 and 2 and 3 and 4 and”:

  1. Hi-hat on every count — all eight of them, evenly. This is your clock.
  2. Snare on 2 and 4. Together with the hi-hat on those counts.
  3. Kick on 1 and 3, and — once that is steady — on the “and” after 3 as well.

Press Play beat under the kit with Rock selected, and that is exactly what you will hear, with the kit lighting each drum as it is hit. Then open Edit the beat and tap the word Snare: the loop stops playing the snare and the snare lights up gold at the moment it is your turn. Play it yourself, in time. When that feels easy, give the kick back to the loop and take the hi-hat instead — then two parts at once. Taking a groove apart one limb at a time is how drummers learn one, and slowing the tempo down first is not cheating.

The 9 beats in the loop

Each one is a pattern every working drummer knows, and each teaches something the others do not. None is copied from a recording — a backbeat on 2 and 4 belongs to everybody.

  • Rock — the beat above, at 100 BPM. The starting point for everything else.
  • Disco / pop — the kick on all four beats (“four on the floor”) and the hi-hat opening on every “and”. The open-close is the lesson.
  • Funk — sixteenth notes on the hi-hat and quiet ghost notes on the snare between the backbeats. The small dots in the grid are the ghosts: play them barely touching the drum.
  • Half-time — the snare moves from 2 and 4 to beat 3 only, so the song feels half as fast while the hi-hat keeps the same speed. A sound every heavy chorus uses.
  • Hip-hop — a laid-back boom-bap with a little swing on the sixteenths, so the notes between the beats land slightly late.
  • Shuffle — the beat is divided in three rather than two, and the middle of each three is left out: “1-a-2-a”. Blues and a lot of rock ’n’ roll live here.
  • Jazz swing — the ride cymbal’s “ding, ding-a-ding, ding-a” pattern with the hi-hat pedal closing on 2 and 4, and the bass drum only just audible under it.
  • Bossa nova — a side-stick click pattern over a steady bass-drum pulse, the Brazilian groove behind “The Girl from Ipanema” and a thousand others.
  • Reggae one-drop — nothing on beat 1, and the kick and the rim together on beat 3. The missing downbeat is the entire style.

The last entry, Empty, is a blank grid for making your own. Whatever you build can be sent as a link with Copy link to this beat.

Why it sounds like a drum kit

Nothing here is a recording. Every hit is built from a model of the object being hit, which is why the first tap sounds instantly with nothing to download. A drum head is a stretched circular skin, and a skin does not vibrate in neat octaves the way a string does — its overtones sit at 1.59, 2.14 and 2.30 times the note, which is why a snare cracks instead of ringing a pitch. The pitch of a tom falls for the first few hundredths of a second after the stick lands, because the hit stretches the head tighter than it rests, and that falling “doom” is modelled too. The snare adds its wires as noise that starts a moment after the head moves them.

Cymbals are the hardest thing to fake, because a sheet of bronze rings in hundreds of unrelated frequencies at once. Each cymbal here is around a hundred of them, with the highest arriving a few milliseconds late the way a real crash blooms, over a wash of noise — and the hi-hat’s open ring is cut off the moment it is closed. Each sound is also rendered in several slightly different takes that the kit rotates through, so ten snare hits in a row do not sound like one hit copied ten times. The jazz kit is the same model with smaller, higher-tuned drums, looser snare wires and darker cymbals; the electronic kit models the circuits of a classic drum machine instead of the drums.

Got a real kit?

The drum tuner listens through your microphone while you tap around each head, and helps you even out the lugs so a drum rings with one clear note instead of a wobble. When the kit is tuned and it is your timing that needs the work, the online metronome has a gap trainer that drops the click out for a few bars, so you find out whether you are still on the beat when it comes back.

More instruments you can play here

The online handpan is the other instrument here you play with your fingertips, and the one where nothing you hit sounds wrong. The online xylophone is the pitched cousin of the drum kit: struck with sticks, and tuned. All the instruments are free to play in the browser.

Frequently asked questions

Can I play the drums online with several fingers at once?

Yes. Every finger is its own stick: a touch on the kick and a touch on the snare at the same moment sound together, and nothing you do on the kit scrolls the page. On a laptop, the keyboard does the same job — press S and Space together for a snare and kick on the same beat.

How do I play an open hi-hat?

Hit the outer ring of the hi-hat, outside the dashed line, or press W. Closing it — the inside of the hi-hat, A, or the pedal, X — cuts the open ring off, exactly as a drummer’s foot does. The classic disco and pop beat is closed on the beat and open on the “and”, and the Disco / pop preset plays exactly that.

What is a rimshot?

Hitting the head and the metal hoop of the snare at the same time. It is louder and sharper than a normal snare hit, with a metallic crack on top — the sound of a backbeat in a loud rock chorus. On this kit, hit the snare’s shiny hoop or press D. On the electronic kit the same place plays the drum machine’s rimshot, the short click many reggae and hip-hop beats are built on.

Why is there a delay between my tap and the sound?

Almost always Bluetooth. Wireless headphones and speakers add roughly 150 to 250 milliseconds between the page making a sound and your ears hearing it, which is plenty to make a drum kit feel broken. Play through the phone or laptop speaker, or wired headphones, and the delay drops to a few milliseconds — the kit itself sounds on the same frame you touch it.

Can I record what I play?

Yes. Press Record under the kit and the recording starts on your first hit, so it does not open on silence. It records the kit directly rather than through the microphone, so there is no permission to give and no room noise. When you stop, you can play it back and watch the kit replay your hits, save it as an audio file, or share it from your phone.

Can I make my own beat and send it to someone?

Yes. Open the beat grid with Edit the beat, tap squares to add or remove hits, and press Copy link to this beat. The whole beat — every hit, the tempo and the swing — is inside the link, so whoever opens it hears exactly what you made. Nothing is uploaded or stored anywhere.

Is this the same as a real drum kit?

It is laid out like one and sounds like one, and the layout is the useful part: the hi-hat on the left, the snare in front of you and the ride on the right is where your hands will go on a real kit. What a screen cannot give you is your feet — on a real kit the right foot plays the kick and the left foot works the hi-hat, while both hands play above them — and the rebound of a stick off a head. Use it to learn what goes where and when; learn the coordination on a practice pad or a real kit.

Is it free?

Yes, completely — no sign-up, no download, no adverts, and nothing to install. It works in any modern browser on a phone, tablet or computer.

Got a real one that sounds off?

The drum tuner listens through your microphone and tells you exactly what has drifted, and by how many cents.

🎙 Open the Drum Tuner